Published 3 February 2020

Global Game Jam 2020 at the University of York

From brain repair to American football, this weekend's Global Game Jam resulted in 17 diverse new games from the University of York site.

Held annually, the Global Game JamĀ® (GGJ) is the world's largest game jam event taking place at more than 800 physical locations. 

A hackathon focused on game development, the GGJ condenses the game creation process into a 48 hour development cycle. It encourages people with all kinds of backgrounds to participate and contributes to the global spread of game development and creativity.  

In this year's event, all sites were challenged to make games based on this year's secret theme - Repair.

Coinciding with other worldwide GGJ sites, the University of York event kicked off late afternoon on Friday 31 January with some advice from leading game developers and announcement of the theme. The teams then had just 48 hours to come together and make their games! 

Attendees explored new technology tools, tried new roles in development, and tested their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours - an impressive feat!   

As the event drew to a close on the evening of Sunday 2 February there was a real buzz as teams showcased their games - the culmination of a fantastic weekend.