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Investigating the use of mixed reality and game dynamics for the interpretation of cultural heritage.
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The MetaMakers Institute at Falmouth are creating games which allow anyone and everyone to express themselves through creating digital games, regardless of their technical skill level. 
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This project aims to inspire a paradigm shift in the algorithms used to generate agent behaviour in commercial games....
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Gamification for Better living in the cities by Influencing Tourist behaviour
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New Economic Models and Opportunities in Digital Games
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Organic Art VR surrounds the viewer and places them inside strange evolving forms resembling sea anemones, ancient ammonites and multi-horned organisms with which they can interact. The forms the viewer sees are reminiscent of those one might encounter in an alternative alien evolution.
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A suite of games aimed at primary school children to help them learn foreign language grammar. 
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Every day, millions of citizen volunteers help scientists answer fundamental research questions by playing games: Citizen science games t...
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Interactive media systems such as games consoles have become commonplace in UK domestic environments offering increased connectivity and ...
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How can digital technology enhance the creation and enjoyment of live theatre, enable producing and touring theatre companies/venues to d...
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Environmental Policy In Simulation, Open Data, and Engagement Developing games and interactive experiences to engage the public with open data.
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The SCORe Project was funded by the Centre for Chronic Diseases and Disorders (C2D2) of the University of York, supported by the Wel...