Project
If animals could speak, what would they say? Can anthropomorphisation help to encourage environment conscious day-to-day behaviours?
Project
An unprecedented amount of data exists about our lives, environments and the people we share them with. By empowering large numbers of people to access and interpret this data, we can transform the way we understand and make decisions about key aspects of our lives and have a greater say in how we are treated by the government and other groups. 
Project
People in the UK spend, on average, nearly 4 hours per day watching television, as factual and fictional stories unfold which help us learn about and assign meaning to the world around us.
Project
Listening to the Commons is an AHRC funded project which builds on the work spearheaded by the AHRC ‘
Project
Investigating the use of mixed reality and game dynamics for the interpretation of cultural heritage.
Project
We're developing new ways of experiencing esports by introducing technology to create different viewing experiences - with the intention of making these games more accessible to all. 
Project
Esports matches are fast and furious and can be difficult to understand. We've developed an app for a smart phone to work as a second screen to use the rich data available in esports matches to help viewers get a better understanding of what's going on.