Project
The MetaMakers Institute at Falmouth are creating games which allow anyone and everyone to express themselves through creating digital games, regardless of their technical skill level. 
Project
This project aims to inspire a paradigm shift in the algorithms used to generate agent behaviour in commercial games, helping to create a new generation of intelligent games.
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Making game levels optimally engaging for every player is a perennial challenge of game design.
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Creativity is widely held to be the vestige of ‘true,’ non-automatable human intelligence.
Person
Professor, Co-Investigator, Computer Science
Project
Developing a profitable game in today’s market is a challenging endeavour.
Event
12 / 5 / 2017
Mutator VR will be on show at the Hybris Exhibition (Hybrids and Monsters in Contemporary Art) in Venice curated by Cyland (Russia).
Event
8 / 6 / 2017
Final Year students and postgrads - Showcase your Games to Industry
Event
25 / 1 / 2017
For its anniversary, CYFEST will gather more than 100 artists from 20 countries....
Event
15 / 11 / 2016
Following the success of the Organic Art VR exhibition at the New Scientist Live in September, we told you last time that
Event
28 / 9 / 2016
Visitors to the inaugural New Scientist Live event, were the first...
Event
12 / 9 / 2016
On Monday 12 September 2016 we were delighted to host the fourth and final Symposium of the...
Person
Co-Investigator, University of Falmouth
Person
Co-Investigator, Falmouth University 
Person
Researcher, Computer Science 
News item
  Here's some of the highlights of our trip to the world's biggest game developers conference including insights into AI, VR, boardgames, indies and leadership.
Person
Researcher, Computer Science
Person
Researcher, Theatre, Film and TV
Person
Associate, Computer Science
Person
Senior Software Architect, Computer Science
Project
Every day, millions of citizen volunteers help scientists answer fundamental research questions by playing games: Citizen science games t...
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New Economic Models and Opportunities in Digital Games
Person
Co-Investigator, Computer Science
Person
Director, Theatre, Film and TV
Person
Director, Computer Science
Project
Organic Art VR surrounds the viewer and places them inside strange evolving forms resembling sea anemones, ancient ammonites and multi-horned organisms with which they can interact. The forms the viewer sees are reminiscent of those one might encounter in an alternative alien evolution.