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Games Software Engineer
We're looking for a software engineer to join us to develop our Gaming Grammar prototype into a full product, to be launched in primary and secondary schools. Funded through the Centre for Excellence for Modern Foreign Language Pedagogy the successful candidate will work closely with members of the Centre, and alongside the software team in DC Labs. The current prototype encompasses a series of mini-games teaching aspects of French grammar and is deployed online using WebGL. Key aspects of this role will include development of new mini-games to expand the scope of the game, developing the interface to enable player progress tracking, improving and expanding the underlying server backend, and improving user account handling. You will be the primary source of programming expertise within the Gaming Grammar project and will work with the team to translate the game requirements into technical solutions and implement these using agile development techniques. You will be responsible for providing accurate time estimates of software development tasks and regular reports on progress to feed into the project plans.
This is an exciting and unique opportunity to join a national programme to reinvigorate language learning in secondary schools in England. Initial roll-out of the game will be to the 45 secondary schools within the Centre’s network, followed by a wider roll-out to secondary schools across England over the next few years, potentially reaching hundreds of thousands of school pupils. You will join a bespoke team of nationally and internationally renowned subject specialists, dedicated to ensuring that language pedagogy is strengthened and languages are re-situated at the core of secondary school education.
This is a full-time appointment until 2nd December 2020, in the first instance, to start from 2nd January 2019 or as soon as possible thereafter. Please apply here by 12th December 2018.
For any informal enquiries, candidates may contact Dr Rowena Kasprowicz, Co-Investigator in the Centre (email@example.com) or Dr Nick Sephton, Senior Software Architect in the Digital Creativity Labs (firstname.lastname@example.org)
Up to 12 fully funded PhD places are available the IGGI PhD programme, working with top games companies and world-leading academics in games research. Applications close 31st January 2018. More info here.
2 further software engineer posts funded by projects associated with DC Labs expected to be advertised in January
Research Associate in artificial intelligence and data driven experience design (2 years)
Research Associate in data literacy (2 years)